Friday, October 10, 2008

Street Cop Workflow - 3D Character Modeling

This tutorial shows the workflow of making a street cop character 3d model with Maya and Mudbox.It includes subjects such as modeling, texturing and rendering.

Street Cop Workflow - 3D Character Modeling

4 comments:

Wireless Networking said...

This looks great
these men look so muscular in a 3D dimension
i like to learn this tutorial

sush said...

Good job!!

sush said...

good job!!

Nebachadnezzer said...

I absolutely love the concept and the textures look great. Nice pose. The folds in the jeans are pretty darn good.