This article shows you the process of creating an Autobot 3d model.
Making of Autobot, Transformers
Friday, October 10, 2008
Making of Autobot, Transformers
Posted by
shaji
at
8:20 PM
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Labels: 3ds Max
Making of "The Hunter"
Great ideas of modeling a fantasy 3d character model including modeling, texturing, lighting and rendering as well as other information related to create a great looking character.
Making of "The Hunter"
Making of "The Hunter"
Posted by
shaji
at
8:13 PM
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Labels: 3ds Max
American Alligator 3D Modeling
In this article the author takes us through his workflow of creating this alligator model in maya.
Posted by
shaji
at
8:09 PM
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Labels: Maya
Street Cop Workflow - 3D Character Modeling
This tutorial shows the workflow of making a street cop character 3d model with Maya and Mudbox.It includes subjects such as modeling, texturing and rendering.
Street Cop Workflow - 3D Character Modeling
Posted by
shaji
at
7:24 PM
1 comments
Labels: Maya
Wednesday, July 23, 2008
Making of Trapped
Author: Massimo Righi
Software: Autodesk Maya
Author Website: http://www.massimorighi.com/
In this the author explain the process of texturing, lightining and rendering the scence in maya using mental ray.
Posted by
shaji
at
11:08 PM
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Labels: Maya
Making a Water Fountain in 3dsmax
Software: 3dsmax
Author: Arch Ronel K. Pabico
This is a complete workflow in creating a water fountain using the 3ds Max Particle System
Posted by
shaji
at
11:03 PM
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Labels: 3ds Max
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