Tuesday, August 11, 2009
Clock tutorial by Oellas
In this tutorial the author will show us a few tips to create a clock in 3d max and render it with Fryrender. Then he will show us how to apply fry materials and how to make the light setup. Finally, he will show us how to work with the tonemapping and layer blending controls.
Posted by
shaji
at
11:17 PM
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Labels: 3ds Max
The Making of Rage over Babylon
This tutorial will covers the major points of producing this image, starting with the planning and covering the modeling, texturing, rendering, lighting and compossiting.
Posted by
shaji
at
11:10 PM
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Labels: 3ds Max
Making of Paragalis
The Creature Summary: Paragalis is literally a walking parasite that’s approximately the size of a large dog from tentacle tip to tale. The creature is an ambush predator who catches its prey with a tongue that can extend to twice the size of its body. Paragalis’s tentacle like mouth contains rows of teeth for gripping its prey, with a barb at the end its tongue that injects toxic venom! Once the prey has been caught its then quickly digested with its remains excreted from the creatures back hump in a gassy form.
The Specs: Lowpoly model / 7,000 triangles, Textures / 2024x2024 / diffuse, spec, normal
Tools: 3ds max 8 / 9, Photoshop, Mudbox, Zbrush 3.1, Crazybump, Polyboost
Making of Paragalis
Posted by
shaji
at
10:50 PM
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Labels: 3ds Max
Friday, October 10, 2008
Making of Autobot, Transformers
This article shows you the process of creating an Autobot 3d model.
Making of Autobot, Transformers
Posted by
shaji
at
8:20 PM
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Labels: 3ds Max
Making of "The Hunter"
Making of "The Hunter"
Posted by
shaji
at
8:13 PM
1 comments
Labels: 3ds Max
American Alligator 3D Modeling
Posted by
shaji
at
8:09 PM
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Labels: Maya






