Friday, December 28, 2007

Interior Scenes - Part 2 Texture and Lighting

Interior Scenes - Part 2 Texture and Lighting
Application Used: Autodesk 3ds Max
Author: Neoscape Studio
Author Website:http://www.neoscape.com/

Introduction
Lighting is one of the most important parts in 3D visualization rendering. It brings not only the look and feel for the image, but also helps to visualize the design in reality. There are several different ways to set up lighting for a render, however, for L5 we setup our lighting with the V-Ray render plugin. This was done by using its Environment and V-Ray light sphere. We find this is a simple and quite effective way to light up the scene.

Link for Part II

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