Maya Blendshapes Tutorial
Software: Autodesk Maya
Author: shandaman
URL:http://www.youtube.com/shandaman
IntroductionIn this tutorial we teach you how to create blendshapes in maya
Welcome to my online blog of 2d & 3d Animation. Here i will try to cover different animation & modeling concepts, tips & tricks, tutorials & articles related to 2D & 3D Animation.
Friday, December 28, 2007
Maya Blendshapes Tutorial
Lava shader effect
Here the author will explain how to make a shader for lava effects using Maya's material editor, called Hypershade. For this tutorial the author recommends basic knowledge about connecting material nodes inside Hypershade.
Lava shader effect
The Making of the Giant
The Making of the Giant
Making of the Jungle
Creating a Spaceship Fleet Using Particle Instancing in Maya
Particles are one of the greatest features in Maya. In this tutorial the author is going to show how to use the particle instancer to create a fleet of spaceships flying across the planes and also explains us how to use events to crash the spaceship.
Creating a Spaceship Fleet Using Particle Instancing in Maya
Interior Scenes - Part 2 Texture and Lighting
Application Used: Autodesk 3ds Max
Author: Neoscape Studio
Author Website:http://www.neoscape.com/
Introduction
Lighting is one of the most important parts in 3D visualization rendering. It brings not only the look and feel for the image, but also helps to visualize the design in reality. There are several different ways to set up lighting for a render, however, for L5 we setup our lighting with the V-Ray render plugin. This was done by using its Environment and V-Ray light sphere. We find this is a simple and quite effective way to light up the scene.
Link for Part II
Interior Scenes Part 1 Composition-Camera Placement
Application Used: Autodesk 3ds Max
Author: Neoscape Studio
Author Website:http://www.neoscape.com/
Composition: Architectural InteriorsThere are many rules of thumb when it comes to camera composition, but in this Tutorial we'll focus on the Rule of Thirds and a few other helpful tricks in 3dsmax.
Link for Part 1
Saturday, December 1, 2007
Z4 Unleashed
Modeling Punching Machine
This tutorial from www.cgarena.com will help you in working with polygon, slice plane, shape merge, editable poly, spline to create punching machine
Modeling Punching Machine
3D Coffee Table
Create a Car using Polygonal Modelling - 3dm3.com
This tutorial will help people who doesn’t know the bases of the polygonal modelling.
Create a Car using Polygonal Modelling
Airplane Model
Polygon Watch
Simulating Cloth in Maya
Wednesday, November 7, 2007
Maya Dynamics using Rigid Bodies and Particles
Shatter Effect in Maya
Modeling a Screw Driver - Mental Ray Rendering
A basic modeling tutorial from http://micah.noobgrinder.com/ that will teach you how to make a screw-driver and render it with FG (Final Gather) With global illumination,And DoF (Depth of field, optional).
Modeling a Screw Driver
Friday, October 12, 2007
Thursday, October 11, 2007
Ripple Effect
In this tutorial which explains about how to make a ripple effect with an image in the background (as seen above).
This is an effect of ripples of water moving apart from a central location. This is quite an easy effect to make, but the outcome is still quite effective.
Simple stylish chair modeling
Architectural Vizualization project
Learn how to create a complete arch viz interior within 3ds max, modeling, textures and rendering, everything is included from enjoycg.com
Architectural Vizualization project
An Interview with Paul Franklin - VFX Supervisor for Harry Potter and the Order of the Phoenix.
In 1998 Paul became one of the co-founders of Double Negative, setting up the 3D department and supervising the computer animation for the company’s first feature film project, Pitch Black.
Paul has driven the development of 3D animation at Double Negative, building the department from an initial handful of people to a team of over 400 artists and software developers. Paul recently oversaw Double Negative’s work on Harry Potter and the Order of the Phoenix which marks the facility’s largest and most complex project to date and his is currently the VFX Supervisor on The Dark Knight.
Now, he as taken time from his busy schedule to answer a few questions about his work on: Harry Potter and the Order of the Phoenix
An Interview with Paul Franklin, Double Negative's VFX Supervisor for Harry Potter and the Order of the Phoenix.
Tuesday, October 9, 2007
Global Illumination with Mental Ray for Maya
Wednesday, October 3, 2007
Male Green Frog
Gear Modeling and Mental Ray Rendering
Final Render caustic - 3dm.com
Shelby Mustang GT500 Wheel
Model a screwdriver & Mental Ray Rendering
A basic modelling tutorial that will teach you how to make a screw-driver and render it with FG (Final Gather) With global illumination, HDRI (High dynamic ranged imagery) And DoF (Depth of field, optional).
Mental Ray Rendering
Friday, September 28, 2007
3ds Max - Advance Illumination
Advance Illumination
Glass With 3ds Max & V-ray
Thursday, September 27, 2007
Maya simple lighting effects from highend3d
Wednesday, September 26, 2007
Welcome to MaxiAnim
Welcome to my online blog of 2d & 3d Animation. Here i will try to cover different animation & modeling concepts, tips & tricks, tutorials & articles related to 2D & 3D Animation. 2D & 3D Animation has been emerging as one of the top job profiles in most of the companies. Whether it is for designing a logo or advertisement or for any action/featured films, it has taken shape in different forms. My aim in developing this blog is to develop a single resource of reference for all Modelers & Animators.