Friday, October 12, 2007

Technorati Profile

Thursday, October 11, 2007

Ripple Effect



In this tutorial which explains about how to make a ripple effect with an image in the background (as seen above).

This is an effect of ripples of water moving apart from a central location. This is quite an easy effect to make, but the outcome is still quite effective.

Ripple Effect

Simple stylish chair modeling


This tutorial from enjoycg.com covers the basic splines and polymodeling with shadings and high quality rendering concepts.
Simple stylish chair modeling

Architectural Vizualization project


Learn how to create a complete arch viz interior within 3ds max, modeling, textures and rendering, everything is included from enjoycg.com

Architectural Vizualization project

An Interview with Paul Franklin - VFX Supervisor for Harry Potter and the Order of the Phoenix.

In 1994 Paul joined the Moving Picture Company (MPC) in London as a senior 3D animator where he worked on a number of award-winning commercials and television identities and was involved in the setup of MPC’s digital film division.

In 1998 Paul became one of the co-founders of Double Negative, setting up the 3D department and supervising the computer animation for the company’s first feature film project, Pitch Black.
Paul has driven the development of 3D animation at Double Negative, building the department from an initial handful of people to a team of over 400 artists and software developers. Paul recently oversaw Double Negative’s work on Harry Potter and the Order of the Phoenix which marks the facility’s largest and most complex project to date and his is currently the VFX Supervisor on The Dark Knight.

Now, he as taken time from his busy schedule to answer a few questions about his work on: Harry Potter and the Order of the Phoenix

An Interview with Paul Franklin, Double Negative's VFX Supervisor for Harry Potter and the Order of the Phoenix.

Tuesday, October 9, 2007

Global Illumination with Mental Ray for Maya


In this tutorial you can know how to use Global Illumination (G.I) with Mentla Ray. This tutorials uses Maya, but it can work on the others 3D software like XSI,3DS

Wednesday, October 3, 2007

Male Green Frog



High quality tutorial from highend3d.com of modeling a male green frog and then texturing, lighting & rendering to get a production quality output.

Zoom city effect

Learn how to zoom any image using some special flash tricks from toxiclab.com

Gear Modeling and Mental Ray Rendering


Simple tutorial from highend3d.com of modeling a gear and rendering it with mental ray to get a realistic output.

Final Render caustic - 3dm.com


This video tutorial shows how easy is to setup caustics in Final Render within 3dsmax.

Shelby Mustang GT500 Wheel


A step by step description of the modeling, texturing and lighting setup of a 2007 Mustang GT500 wheel.

Model a screwdriver & Mental Ray Rendering



A basic modelling tutorial that will teach you how to make a screw-driver and render it with FG (Final Gather) With global illumination, HDRI (High dynamic ranged imagery) And DoF (Depth of field, optional).

Mental Ray Rendering